You can play in single or two-player mode, against the Joker, Mr. T, and John Wayne. Kazuya has a lot of moves and good combat power. Most of his fighting style involves basic moves to advanced combos on the ground and aerial attacks; he also has good tilt attacks, ground, and aerials. In the second category, we have characters like Inkling and Chrom who were very favored in Ultimates early meta but have been getting worse with time. Replacing trophies and stickers with spirits was quite a controversial move, particularly as they no longer come with a little flavor text describing the character they represent. He is also an excellent pick when it comes to edge-guarding. He has got above-average agility which is decent for a melee combat-focused fighter. Also, Kirby does not have decent range while attacking an enemy. It is performed by pressing up on the Control Stick / D-Pad, or by pressing a . 15% (no bounce), 11.25% (first bounce), 8.4% (second bounce), 0.4% (hits 1-21), 9.5% (hit 22); 17.9% if all hits connect, 23% (leg), 25% (foot), 26% (reversed, leg), 28% (reversed, foot), 19.5% (aerial, leg), 21.25% (aerial, foot), 22.1% (reversed aerial, leg), 23.75% (reversed aerial, foot). Ultimate is a loving tribute to Nintendo and gaming history. Moreover, their grabs transition well into aerials, lending credibility to their grab game. Young Link is slightly better than Link in terms of smaller hitbox and a great tether. If the control stick or jump button is released during this time, then the character short hops. The Smash World Tour online qualifiers have concluded, revealing not only top Super Smash Bros. Sheik even has an excellent jump height. He is an excellent close combat fighter. Mewtwo has above-average agility, which is evident from its incredible dash speed and air dodging. Who will be the last Super Smash Bros. Ultimate DLC character? Smash Bros. Ultimate basics: Movement and attacks guide . We also use third-party cookies that help us analyze and understand how you use this website. He comes with three jumps which cover a decent amount of height. We spent a reasonable amount of time with each fighter, and this tier ranking reflects a blend of our perception and experience about each character. Furthermore, like most fighters in our D-tier, Little Mac too suffers from poor recovery. You can then jump while in midair by tapping up or tapping or again.". The first category has characters like Rosalina& Luma, Sora, and Mewtwo who are associated with great players like Dabuz, Kameme, and Wadi but are typically chosen for specific matchups in bracket (or however Wadi is feeling that day). Pyra is a heavy hitter fighter whose basic to advanced attacks are powerful, but they slow the fighter down. Her down smash and paralyzer are powerful and can stun/paralyze opponents, giving enough time to land more combos. The only drawback related to Inkling is that she needs to regenerate ink which takes time and is not a sound strategy fighting brawling one-versus-one with an opponent. Note that there are two methods to determine jump height, depending on the game. This makes them strong due to their stalling power. They can do shield damage on an opponent using the down aerial and down smash attack. It results in characters being able gain more height in less time compared to Smash 4, often having 1.5-3 the starting speed and reaching the same heights a few frames faster. Other than that, Wolfs air game is by far the best in Super Smash Bros Ultimate. Lucina is another excellent fighter with incredible mobility, disjointed reach, and gives an opponent good pressure. Ultimate are waiting with bated breath to find out who the last DLC character is going to be, and there are already quite a lot of names on that particular wish list that go far beyond the game's native ground of Nintendo history, from Crash Bandicoot to Master Chief.. RELATED: 10 Classic Nintendo Games That Have Aged Remarkably Well Regardless of it, dominating fights online and offline is relatively easy with A-tier fighters. Have you ever played robot transforming games where you have to perform real robot transforming robot games . Ridley is a large-sized lightweight fighter. However, Mii Gunner does not have great close combat setups. Create the ultimate fighting robot and battle your way to the top of Megabot Battle Arena! He also has pretty low range on some of his attacks. By the end of 2022, Kazuya has joined the S-tier cast being one of the best one-touch characters with a ton of comeback/robbery potential. The fighter wields a sword which gives him much better range than other fighters of the same universe. Since R.O.B has a very high weight by design in the game, giving the robot extra recovery makes it a great fighter in the game. Top 10 Smash Ultimate Characters with the Highest Jump Sora is positioned as somewhat of a zoner with strong anti-air capabilities. This is why launching this fighter into the air or landing a knockback attack is challenging. Terry is a heavyweight fighter in the A-rank Smash Ultimate tier list. 25. He/she also has a good grab range. Download Flying Elephant Robot Transform: Flying Robot War mod app for windows PC Laptop / Desktop or Mac Laptop [2023]In the 21st century where US police robot and US army robot are not adequate for battling against transform robot wars enemies. Kirbys Sing and Rest are two effective means to KO an opponent if the fighter has a high percentage. He is also very high in weight which increases his chance of survivability a tad bit better than other lightweight fighters in our D-ranking fighters in our Smash Ultimate tier list. Super Smash Bros. Ultimate - Esports Earnings List of attacks/grabs from fastest initial frame to slowest (Frame All jumps have 2 performable variants. Run Speed List: Run Speed (Dash Speed) Ranking of All Characters For a sword fighter, Ike is a high damage heavyweight player in the B-rank Smash tier list. Other than that, Wario has excellent air acceleration and a good movement speed. HawkPunch 5 yr. ago. Moreover, not all fighters play out the same, and that is why we have curated the SSBUtier list or Smash Bros Ultimate tier list to categorize the fighters based on their performance in the game. Dracula is without a doubt one of the most iconic final bosses in gaming, so it's great to see Smash Ultimate pay its respects. With over 80 total fighters from every Nintendo franchise you can think of, tons of stages and game modes to choose from, online and local play, and continual updates, it will likely remain the definitive edition of Smash Bros. for years to come. The first way is by pressing the jump button. Moreover, he has multiple recovery methods to get back to the stage. Duck Hunts trick shot attack is excellent for setting traps and is also a projectile-based attack. Anyone who is close to Lucas for a few seconds is going to get hit and they will feel it. During each duel, you have to jump forwards and backwards to dodge . Below are characters ranked by the height of their first jump. Necessary cookies are absolutely essential for the website to function properly. Not only his attacks are strong, Donkey Kong has also got powerful throws, making his movesets pretty good for a heavy fighter. Most of the hitboxes are associated with Banjo, while Kazooie does not have one except for Talon Trot. #1. He also has two long projectiles, which becomes effective to carry out attacks from a decent range. Lower body exercises 6. Pikachu is not easy to hit. King Dedede has a very powerful smash and dash attack that can turn the tide of a fight if used properly. If youre a brand-new player, try these out. Yoshi Guide: Matchup Chart and Combos | Super Smash Bros Ultimate For most characters the initial height is 0.55 their full hop height, the exceptions being the Ice Climbers at 0.35, Simon and Richter at 0.4, and Pyra and Mythra at 0.56. Create the ultimate fighting robot and battle your way to the top of Megabot Battle Arena! Rosalina & Luma are large, lightweight, and agile fighters in Super Smash Bros Ultimate. One of the many good things about this fighter is that her disjointed reach allows her to disrupt an enemys attacks and launch attacks quickly. Other than that, Greninja has also got great edge-guarding. Ultimate, and he brings a solid Final Smash with him. Primary: Pit (OG) (+3 slots) Supports: Walhart (+Super Armor, - Slow Movement) & Victini (+ Hyper Smash ATKs) Little Mac's ground game is on point, so we have to make sure he stays on the ground. However, Lucario is a pretty weak fighter without his Aura and higher percentage buildup. Thanks for reading! 1/21/2019. PGStats shared an extensive chart on . [Updated] Megabot Battle Arena for PC / Mac / Windows 7,8,10 - Free Mod Bowsers Smash attack can KO an enemy at half or below percentages. Lastly, we want to explain our difficulty ratings. As all Super Smash Bros. Sephiroth, from Final Fantasy VII, uses his iconic sword called Masamune, which is the longest blade in the game. Moreover, if Nana dies, Popo will also die. His Spin Charge and Spin Dash are the best special moves most players use while zoning opponents. Just like the grounded jump, double jumping is achieved by hitting up on the Control Stick or hitting the jump button. Right below A-tier is our B-tier, which we have as still being lower high tier. For a swordfighter, Roy is an excellent pick in Super Smash Bros Ultimate. Zelda overall is a decent and reliable fighter in the game. However, the Buster Sword allows the fighter to deal a ranged attack as well. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! He also has good combo variety, and if they are used right, it can confuse an opponent. However, these characters tend to run into some problems that the others above them dont have. Bayonetta, Ice Climbers, Rosalina & Luma, Sora. Ultimate introduced a mechanic in which the first few frames of a fighter's full hop are sped up, causing them to reach their maximum jump height sooner. Note that these are meant for players who are playing Ultimate as their first Smash or platform fighter. 40 Players. The robot also comes with two projectile-based attacks that are an excellent choice for zoning playstyle. Lucas is not only an agile fighter but also deals heavy damage on an opponent. Here is an infographic version if you'd prefer to see character icons rather than a text list: Smash Bros Ultimate Tier List Commentary. Pilot it to destroy the opponents fighting . Smash Ultimate Height Tier List | Fandom However, Ice Climbers lack good horizontal air movement. No, shorthops exist. Similar to the character specialists we mentioned in C-tier, we do want to shout out the likes of Kirbykid (KK Rool), Peanut (Little Mac), and Brood (Pirahna Plant) for the high-quality performances they manage to pull out with their limited kits. Sword cut, spear stab, mace smash, arrow jab. In Ultimate, a character will emit a subtle wispy trail if they have no extra jumps available. The potential benefits of performing the technique depends on the fighter, as prior to Ultimate the duration of jump squats vary depending on the fighter. The clown car is not a part of bowser Jr. Clown car sold separately. 0.9% (Elwind loop), 2% (Elwind final hit). Mario jumping in Super Smash Bros. Melee. Winning matches online and offline is not challenging while playing with these fighters in Super Smash Bros Ultimate. Also, the Pokemon change can be made while mid-air, making the overall combat of the fighter highly dynamic in nature. Pit can also use a reflector that acts as a double-sided shield. This thread is archived. These cookies will be stored in your browser only with your consent. Smash Bros Ultimate ModsPichu - A de-cloned Pichu, returning from Smash , 2023 eXputer. Smash Bros Ultimate Tier List - Best Characters of 2023 Most of his attacks have a minimal startup or end lag. Smash Ultimate Tier List: Best Characters [Mar. 2023] For the most part, theyre still seen as being good but hard to make the argument for among the best. Pyra and Mythra are two in one fighter who have the same standard attacks. Simons whip-based attacks allow him to deal damage from a distance, and the weapon is also used to tether and recover pretty easily. On the other end, we have Incineroar, King Dedede, and the Belmonts who make us wonder how good Skyjay, Atomsk, and Dom would be playing top tiers. Pilot it to destroy the opponents fighting machine in any means possible inside the robot battle arena! His small size also comes with a few disadvantages; he is easy to KO and has little endurance. The five tiers we choose to categorize the games vast character pool are based on how we think each character fits into a respective tier. Super Smash Bros. Ultimate - Who has the Highest Jump? (Jump Tier List King K. Rools down aerial and back aerial attack can meteor smash an opponent. He has a very high weight which makes launching him into the air by opponents a challenging task. You could do a HIIT workout, use a jump rope or go for a jog. As a DLC fighter, Byleth fighters have got strong offensive and defensive game. Since Robin has ranged combos, the fighter is excellent choice of zoning and putting pressure on the enemy. Genshin Impact Logic Puzzle Quiz II. If you're looking for the best of the best, High Quality smash. The 10 Best Smash Ultimate Spirits - TheGamer Joker is by far the best character in Super Smash Bros Ultimate. They are better suited for close-combat fighting style since they do not have decent projectile-based range attacks. 2023], For an added punch of playstyle versatility and fantastic gameplay value, Smash Ultimate packs you. Since Corrin is a sword fighter, most of his attacks have disjointed hitboxes, giving the fighter more room to continue combo or evade. All characters can also jump a second time in midair, providing they are not attacking, air dodging, helpless, in hitstun, or have used it already. On top of that, since Dr. Mario is a small-sized character, he has slow speed compared to his counterparts of the same size fighters. We recommend picking up other characters first before trying to learn one of these or else youll risk missing out on some core fundamentals. Yoshis fighting style revolves around landing combo attacks on the opponent. Here to tell the stories of gamers by gamers, as we take the next step towards pushing the evolution of esports. Super Smash Bros. Ultimate: 5 best spirit abilities Characters with faster jump squats will leave the ground earlier, and can transition between their air and ground games easier; however, depending on the control scheme, the player may find it more technically demanding to perform short hops or up smashes. In Melee, jump height has been drastically decreased across the cast, with even the third highest full hop height value being lower than the lowest full hop height value in Smash 64. For DI out, you jump the same directions as no DI, but then you wait a little bit, and fastfall back air. 55. This Smash Bros Ultimate tier list will cover the best characters as of 2023. He has an above-average zoning playstyle as well. The tables are separated by the amount of slots the Spirit has available for Tier Lists - Super Smash Bros. Ultimate Wiki Guide - IGN Jumping | Smashpedia | Fandom It is because she has got fast air and dash speed. According to the 60fps videos, it's consistently 3 frames now. Chrom is a great swordfighter in the game as he has a good combo game and high agility on the ground and aerial. Moreover, his overall mobility is also low. By using his Rocketbarrel Boost, the fighter can recover by projecting himself in a particular trajectory. 3. Marth has got a variety of combo attacks to pressure an enemy. He is great at putting pressure on an enemy to get close. Moreover, taking him out is not as easy as the fighter has high survivability due to the heavyweight. When it comes to mixing playstyle between rushdown and zoner, this fighter is a perfect fit for it. All characters can perform several different types of jumps. He is a very agile fighter in the air and on the ground both. Blizzaga: 2.4%/3.6% (particle), 1.8% (melee). The Wild Gunmen is to maintain distance. He is also a heavy-weight fighter which is good for increased survivability. Smash Bros Ultimate Full Hop Tier List : r/smashbros - reddit Additionally, he has several fast moves with low startup, moves with long-lasting hitboxes like his neutral and back air, as well as a spike with forward aerial. Most of his attacks and combos are focused on close combat. A double jump (also called an air jump or a midair jump) is a jump that can be used once every time the user is airborne. All characters in Smash Ultimate have a 3 frame jumpsquat Best Custom Control Settings | Super Smash Bros. Ultimate (SSBU) This page was last edited on October 23, 2022, at 07:47. Mii Gunner is a ranged fighter in the B-rank tier list. Unfortunately, despite the advantages, the fighters lightweight and size weigh him down; his hitbox is big and can be launched easily due to low weight. This group of characters is mostly comprised of secondary/tertiary pocket and counter picks, along with characters that are represented by players that are incredibly good but make you say Imagine if they played a better character instead. RELATED: Super Smash Bros. Yeah, just checked it out with Falco, Jigglypuff, Link, Ganondorf and Ike who all had ~6+ frame jumpsquats in previous games. His down aerial attack can also meteor smash an enemy. Best League of Legends Champions to Climb with in Solo Queue, Teamfight Tactics Meta: Best Comps and Builds for TFT Set 8 (Patch 13.4), PVE Weapons Tier List Best PVE Weapons Destiny 2 Mobalytics, PVP Weapons Tier List Best PVP Weapons Destiny 2 Mobalytics. opponents as low as 54% when it is fully charged. As we mentioned earlier, many of these A-tier characters can definitely make a case for being top-tier. Most of his attacks have a decent range and can maintain a distance while attacking the opponent. His jab, hand grenade, back aerial, down aerial, down smash, and many other movesets have very fast startups. Sora is a great addition as the last DLC character in the SSBU tier list. Like Toon Link, Marth too wields a sword and therefore has disjointed attacks. The best part about the fighter is that his grab attack can KO an opponent at low percentages. Like Ryu, Wii Fit Trainer also has decent agility and minimal lag while executing attacks. Other than that, he also has a blaster to deal with ranged projectile-based attacks. Let's see how a crazy setup can lead to Kirby covering the height of Final Destination over 20 times with his jumps in Super Smash Bros. Ultimate.1080p 60fps. A gamer since birth (Dad was a hardcore 80's arcade-goer). This allows characters to jump off the heads of other characters. As a result, launching him into the air is not that easy. Because of the fast frame data associated with Mario, most of his moves end quickly and are also fast enough while startup. 9 Ridley: Plasma Scream. The Animal Crossing duo are good examples of this. Over 36,925 games were played, according to PGStats, giving major insight into Ultimate's current online meta. Megabot Battle Arena is a chaotic robot building & robot fighting game where you build your own destructive robot fighters called Megabot. There are a few ways you can unlock Spirits in Smash Bros. Ultimate, but most boil down to . In an awesome cinematic, the opponent is launched onto Samus's Gunship, Ridley unleashes a Plasma Attack on the ship, and it explodes. Here is a ranking / tier list of all playable characters in Super Smash Bros. Other than that, he has very high weight, making it difficult for an opponent to launch King Dedede into the air. Sheik even has an excellent jump height. Weve got you covered. The country needs best transforming robot superheroes as flying elephant robot rampage: grand robot war to dismantle the futuristic robot battle with . He can jump six times in the air, but the overall height achieved by the jumps is not decent. are characters that are very hard to get the hang of. Each character has a different window of time where they crouch before they jump. MajorasAss 4 yr. ago. Other than that, Snake has also got a very powerful knockback and many options to KO an opponent. 12% (close), 16% (mid), 13% (far), 7% (laser), 13.8% (charged close), 18.4% (charged mid), 14.95% (charged far), 12% (charged laser), 15% (close), 20% (mid), 16.25% (late), 12% (laser), 19% (close), 21% (mid), 19% (far), 21.85% (charged close), 24.15% (charged mid), 21.85% (charged far), 10% (close/mid), 12% (far), 2.5% (ring), 11.5% (charged close/mid), 13.8% (charged far), 4% (charged ring). Discover the ultimate guide to home workout routines with expert tips. Mario is a very well-balanced fighter in the game when it comes to switching between offensive or defensive strategies on the fly in a fight. According to the official Jigglypuff description on the Smash Bros. website Jigglypuff can jump 5 times in the air and can move faster in . For this reason alone, he is an excellent pick when it comes to zoning opponents. Doodleman999 4 yr. ago. At the end of the day, make sure to choose the character(s) that you have the most fun with and will be the most motivated to improve with. The Wario Waft is an extraordinary KO move of Wario that makes him an overpowered fighter in certain situations. In addition, we want to note that although Ultimate has completed its roster, the meta will continue to evolve as players develop their respective characters. He has a floaty playstyle, and his swift aerial movements thanks to air drift lets him find openings or bait out options. These characters are well-cited being the near-consensus best characters of Smash Ultimate (although some from A-tier do have good arguments). Ultimate players will know, things are a little different this time around. Their learning curve is not difficult and is easy to master as well. Jumping is an action that moves a character from the ground into midair. Toon Links throw is arguable the strongest in Super Smash Bros Ultimate. Sonic has the fastest dash speed in Super Smash Bros Ultimate. He is also the lightest fighter in the game, which makes him launching into the air much easier than other fighters. Kirbys strength lies in his small-sized appearance, six jumps, and low crouch. 5 Tips for Dominating in Super Smash Bros. Ultimate The pink ball of perfection is just as angry as ever and has the move set to prove it. He is a heavy fighter in the game, and has the longest grab. Terry is a heavyweight fighter in the A-rank Smash Ultimate tier list. She can buff her damage whenever she inks an opponent and later deals extra damage. Moreover, his combos are given an advantage by Arsene, which effectively increases Jokers overall damage. The resulting jump force formula is (sm)+a-g. All characters can also jump a second time in midair, providing they are not attacking, air-dodging, helpless, in . Meta Knight has got excellent combos and multi-hit attacks. On the bright side, his K.O punches can not be shielded and hit an opponent hard. Total: 46% (front opponent), 36% (other opponents), 6% (hit 1, early/late, body), 3% (hit 1, late, arms), 4% (hit 2; early) 5% (hit 2; late), 2.4% (each bite), 5% (throw), 0.6% (self-heal), 13% (eating explosive), 3.6% (explosive self-damage), 10% (tackle), 20.8% (successive hits; 1.3% each), 12% (fart), 10% (release), 52.8% (total), 10% (clean foot), 8% (clean leg/late foot), 6% (late leg), 10% (punch), 0.8% (hits 1-18), 15% (ending), 6%-35%, 36%-50% (fully charged), 10% recoil (fully charged), 4.3% (cherry), 6% (strawberry), 7.5% (orange), 9.5% (apple), 12% (melon), 9% (Galaxian), 7.5% (bell), 16% (key), 3% (point-blank range), 2% (mid-range), 1.3% (long-range), 3% (trapping hit), 30% (lasers), 10% (end), 8% (uncharged), 50% (fully charged), 10% recoil (fully charged), 0.3% (above ink tank line), 0.2% (below ink tank line), 0.1% (almost empty), 16% (ink, bristles), 14% (ink, handle), 12% (no ink), 1% (trapping), 3% (hits 1-14), 2% (hit 15), 15% (final), 4.8%-13.8% (peanuts), 3% (close range), 23% (explosion), 1% (startup loop), 2% (per collision), 20% (final hit), 15% (collateral final hit), 10% (launch/ending explosion), 8% (grounded clean), 6% (grounded late), 6.4% (aerial clean), 4.8% (aerial late), 6% (Limit Break hit 1), 4.8% (Limit Break aerial hit 1), 2% (Limit Break hits 2-6), 1.6% (Limit Break aerial hits 2-6), 3% (Limit Break hit 7), 2.4% (Limit Break aerial hit 7), 3% (hit 1), 2% (hit 2 center), 3% (hit 2 hilt), 4% (hit 2 tip), 12% (hit 3 tip), 13% (hit 3 non-tip), 4% (hit 1), 7% (hit 1 aerial), 2% (hit 2), 4% (hit 3), 18% (low), 20% (mid), 22% (tip), 2 damage (reflected projectiles), 3%-10.8% (uncharged), 1.0% (fully charged looping hits), 9% (fully charged final hit), 10% (launch), 10% (ascent), 0.1875% (Red Bulborbs), 10% (descent), 12%/10% (explosion), 8% (tapped), 9% (held), 10% (aerial tapped), 11% (aerial held), 6% (Power Geysers 1 & 2), 18% (Power Geyser 3), 6% (Power Dunk, Buster Wolf hits 1 & 2), 10% (final hit), 1% (dash), 4% (headbutt), 30.428571% (cutscene), 13% (last hit), 25% (grounded), 28% (grounded reverse), 22% (aerial), 25% (aerial reverse), Firaga: 5.6% (clean), 5.2% (mid), 4.8% (late), 7% (short distance), 6% (medium distance), 5% (long distance), 10% (air), 0.7% recoil, 0.3% (6 hits during startup), 1% (initial hit), 1.6% (loop), 21% (launch), 3.2% recoil (startup), 0.2% recoil (loop), 3.5% recoil (launch), 8% (clean, bent leg), 6.5% (clean, leg/ late, bent leg), 4% (late), 4.5%, 5%, 5.5% (Standard), 5.625%, 6.25%, 6.875% (Input), 1.2% (hits 1 13), 13% (hit 14), 1% (initial hit), 3.2% (hits 1 4), 4% (hit 5), 4.3% (hits 6 10), 7% (hit 11), 11% (clean foot), 9% (clean leg), 6% (late), 4% (uncharged), 12% (fully charged), 6% (uncharged, two arrows), 18% (fully charged, two arrows), 2.1%-3.9% (thrown arrow), 6% (clean sweet spot), 5% (clean sourspot), 4% (late sweetspot), 3% (late sour spot), 1.5% (per needle, close), 0.8% (per needle, far), 1% (dashing hit), 2% (first hit), 3% (hits 1, 2, 4-6, 8-10, 12, 13), 2% (hits 3, 7, 11, 14), 12% (final), 10% (hit 1), 9% (hit 2, clean), 8% (hit 2, late), 1% (charge loop), 0.5% (fringe loop), 1.5% (thruster, main loop), 2% (main loop; point blank, long range), 2.5% (contact blast), 8% (fringe blast), 10.5% (main blast), 3% (trapping hit), 30% (Arwings), 10% (end), 14% (clean body), 11% (clean blade), 9% (late), 10% (uncharged), 35%/28%/26% (fully charged, first pillar), 31%/25% (second pillar), 27%/22% (third pillar), 5% (hit 1), 3% (hit 2), 2% (hits 3-15), 5% (hit 16), 4% (hit 17), 10% (hit 18), 19% (early, clean tip), 22% (clean blade), 11% (clean fist), 9% (clean arm), 8% (clean body), 6% (late), 11% (ground), 12% (ground upwards), 10% (ground downwards), 10% (air), 11% (air upwards), 9% (air downwards), 8% (init), 2% (center first hit), 0.8% (fanning loop hit), 1.2%/1%/0.8%/0.6% (center loop hit, close to far), 10%/8.5%/7%/5.5% (center final hit, close to far), 18% (blade), 16% (body), 36% (Critical Hit blade), 32% (Critical Hit body), 2%/2.2%/2.5%/3% (medium silhouettes; based on position), Rosalina: 10% (front), 8% (back), 7% (late), 1% (trapping), 2.8% (hits 1-14), 2% (hit 15), 14% (final), 8%/9% (uncharged), 22%/24% (fully charged), 2.5% (hits 1-3), 3% (hit 4), 10.5% (total), 1% (landing), 10% (lash), 20% (shockwave), 15% (ending), 14% (base), 15% (tip), 1.5 (reflected projectiles), 7% (light pillars, base), 2% (light pillars, tips), 34% (whirlpool), 0.5% (charging loop), 11% (spear base), 12% (spear center), 16.7% (spear tip), 5% (hit 1, base), 10% (hit 1, tip), 2% (throw), 5.4%-3.8% (egg), 2.4% (Breegull Blaster hits 1-6), 1.6% (Breegull Blaster hits 7-12), 0.8% (Breegull Blaster hits 13+), 10% (explosion), 1.8% (shots), 1.8%-4.4% (contact), 5% (flock of ducks), 10% (gunmens initial shots), 24% (gunmens final shots), 6% (ending), 3% (trapping hit), 27.6% (flurry attack), 10% (launch), 12% (clean sweet spot), 9% (clean sourspot), 6% (late sweetspot), 4% (late sourspot), 5.5% (Thunder), 11% (Elthunder), 6% (Arcthunder, hit 1), 2.4% (Arcthunder, looping hits), 8% (Arcthunder, finisher), 2.6% (Thoron), 2% (trapping hit), 3% (initial hit), 1.3% (hits 2-21), 18% (final hit), 45.5% (entire), 10% (collateral loop), 15% (collateral explosion), 12% (clean sweet spot), 9% (clean sour spot), 6% (late), 2.5% (hits 1-4, front), 1.5% (hits 1-4, back), 5% (hit 5), 2% (hits 1-3), 5% (hit 4, close), 4% (hit 4, tip) 1.25 (reflected projectiles), 7% (initial vacuum), 3% (subsequent vacuum), 60% (main), 1.3% (mini laser loop), 1.8% (big laser loop), 5% (final hit), 13% (peak, rising), 11%/9%/7% (iceberg), 16% (Polar Bear), 5% (Condor), 10% (uncharged), 7% (uncharged late), 20% (fully charged), 14% (fully charged late), 4.5%-5.6682692% (clean), 3.5%-4.4086542% (late), 1.8% (shockwave, close), 2.4% (shockwave, mid), 3% (shockwave, far), 14% (held), 18% (thrown, early), 13% (thrown, late), 4% (cage), 5% (high jump landing), 5% (fire, caged), 3% (fire, collateral) 20% (cage slam), 13% (Kannonball), 12% (throw), 17% (relaunched Kannonball), 3% (stomp), 10% (tackle), 25% (energy beam), 10% (ending), 10% (uncharged), 28% (tenth wind-up/fully charged grounded), 25% (tenth wind-up/fully charged aerial), 12% (initial hit), 1.2% (rapid hits), 14% (final hit), 61.9% (maximum), 12% (forward, up), 13% (back), 11% (down), 10% (clean), 8% (mid), 6% (mid-to-late), 4% (late), 3% (stun), 5% (hit 1), 2.5% (hits 2-9), 16% (hit 10), 8.5% (sourspot), 10% (sweetspot), 7% (late), 12% (spit), 1.5 damage (reflected projectiles), 8% (hit 1), 1.8% (missiles), 20% (hammer hit), 10% (last hit), 16% (early hammerhead), 25% (late hammerhead), 18.5% (handle), 11% (shockwave), 10% (collateral loop), 15% (collateral explosion), 50.5% (entirety), 17%/13% (clean hit 1), 12%/10% (late hit 1, hit 2), 11%/9% (hits 3-4), 10%/8% (hits 5-6), 8%/6% (hits 7-8), 3% (start-up), 2% (initial grab), 7% (hit 1-4), 12% (throw), 4% (early), 6% (mid), 8% (late), 10% (latest), 7% (hit 1 clean), 5.25% (hit 1 late), 12% (hit 2 clean), 9% (hit 2 late), 30% (ground), 37% (ground reverse), 38% (aerial), 40% (aerial reverse), 12%/10%/8% (uncharged), 10%/8% (uncharged reversed), 30% (fully charged), 28% (fully charged reversed), 35% (KO Uppercut), 13% (aerial KO Uppercut), 3% (beginning), 2% (late beginning), 59% (entirety).
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